About Us
Founded in 1989, Blue Forge Group began with just two divisions -- Blue Forge Press and Blue Forge Gaming. But under the guidance of married couple Jennifer and Brianne DiMarco and their grown children, Maxwell and Faith, the company grew to include Blue Forge Films and Blue Forge Records in 2011. All four divisions share the same goals: To bring light to the shadows and voice to the silence by educating, empowering and elevating storytellers from all walks of life. We are dedicated to educating and empowering artisans marginalized due to race, gender, age, disability, religion, size, sexuality or economics. To this day, the DiMarco family continues to be at the heart of the team of volunteers that guide Blue Forge Group along with a Board of Directors of artisans.
With a focus on education and breaking stereotypes, Blue Forge Group pioneered the way publishers, record labels and film and game studios work with their artisans, and how books, albums, films, and games are made and marketed. While refusing to become a vanity company (where creators pay for publication or distribution), Blue Legacy maintains its integrity, quality and mission by remaining a traditional studio with a noncommercial twist:
Though always a Washington State registered charity and not-for-profit entity with the highest levels of transparency, in April 2019, Blue Forge Group became a 501(c)3 nonprofit under the parent name Blue Legacy. Our revolving Board of Directors allows our creative partners to have a voice in all major company decisions and our continued dedication to creating an inclusive, supportive community has never been stronger.
With the Blue Village Acting Troupe, the independent streaming platform BlueFlix, and the Create4U creative group for young adults, Blue Forge Group is adding to its community projects every month to better serve artisans throughout Washington State and the world. In addition to our mobile, online, hybrid and in-person programs and clubs, we also offer studio space for below industry rates to all artisans.
How can a publishing house, a record label, a gaming studio and a film company be a nonprofit? Our artisans are paid a royalty that's often twice the traditional rate and instead of keeping the profit, we use the remaining funds to create legacy accounts so that each book, album, game or film is available indefinitely. We also fold revenue into supporting additional marginalized artisans. All our staff and executives are volunteers who support themselves with their own creative work so no revenue earned is ever used for salaries. The majority of our funding is received through grants, donations, BlueFlix rentals and purchases, dues to participate in our film festivals, and memberships to our acting troupe.
Websites for each of our divisions, showcasing our 1000+ films and shows, and dozens of our books, games and albums are linked below.